Smash Mountain develops highly competitive and community-driven cross-platform games. We’ve started our journey with the first Jiu-Jitsu game ever, currently in BETA and already inspiring competitive behaviors within its tight-knit community. Our original game-mechanics will be the foundation of new games in adjacent segments and our scaling pillar.
We have also been doing some Work-for-hire with:
– VR, PC, Mobile, WebGL
– Art (Concept, 3D animation, Illustrations, 3D modeling [Characters and Hard Surfaces], 2D art, 2D animations, UI)
– Unity Development
Some Clients: Domino’s Pizza, FEMSA, Coca-Cola, Logbit, Emuseum of Sport
About team: Amazing people to work with 🙂
Team size: 6-10
Game platforms: Android, iOS, PC, VR
Game genres: RPG, Simulation, Sports, Strategy
Networking goals: Investments, Mentorship and Advice, Networking, Outsourcing, Partnership, Publishing
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