We’re an indie games publisher, and we always welcome new community-driven projects. By that we mean games that are all about people – sharing their time, knowledge, and little moments with one another.
We started 5 years ago as a studio-builder, whose work helped to bring to life such projects as: Paradise Lost, Werewolf: The Apocalypse - Heart of the Forest, Liberated and Wanderlust: Travel Stories. The last three of the aforementioned titles were also published by us, which established our position as a publisher.
Working closely with devs gave us a pretty good idea of what's important in dev-pub relationships. We’re a small team. Easy to talk to, agile, and responsive. No red tape, no limbo, no... uh, weird bullshit. And we don’t just want to sell a bunch of games, we believe in long-term relationships and helping you grow.
If your philosophy of gamedev is similar to ours and you think we could help with your project don't hesitate to write to us!